The motivation for weight management comes from the emotional and social acceptance. People are willing to make more efforts in order to obtain a desirable appearance. Also, psychological health can be strongly affected by people’s attitudes about their weight. In this case, the primary users are adults who want to do physical exercise. The secondary users are game lovers who are passionate about social participations.
According to research, 38% of women and 24% of men would like to manage their weight.Most of them believe that a better visual representation of their future body shape might positively motivate them to adopt healthier behavior.
Most of them believe that a better visual representation of their future body shape might positively motivate them to adopt healthier behavior.
UFit is a fitness/gaming APP that encourages users to exercise and maintain a physically active lifestyle.Through the research, it was discovered that the primary source of motivation for working out comes from having a friend beside them to provide encouragements and friendly competitions.
After resarch, I have identified the following UX goals:
The design of the U-Fit application uses the following Don Norman design principles:
Initially, users are able to create and customize their own digital pet (Avatar).
▲During the exercise, the system records your status and Avatar gains exp according to the amount of exercises
▲Players' Avatar will have 3 different lever-up forms depending on types of workout
▲ E.g. If the player completed more strength exercise, the Avatar would have stronger arms and muscles. Correspondingly, it sattack will be higher. If the player did more aerobic or balanced exercise, the Avatar would have high speed and defenser espectively.
▶ Users can use their own Avatar to compete against other's Avatars in thebattle. It is a simple turn-based game. In order to strengthen an Avatar andprogress further in-game, users are required to perform exercises. The Avatar’sattributes (strength, speed and defense) are determined by the number ofdifferent kinds of exercises you finished.